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Ffxii nidhogg
Ffxii nidhogg




ffxii nidhogg

Nidhogg will survive Ragnarok and feast on all the wicked dead in its aftermath. Nidhogg is fated to finally eat through the entire root at Ragnarok, causing Yggdrasil to collapse. Nidhogg is located by Hvergelmir ("roaring kettle" source of all cold rivers), one of the three wells/wellsprings located around Yggdrasil, in Nastrond ("dead body hall"), located in the world of Helheim or Niflheim, where it feeds off of corpses to sustain itself.

ffxii nidhogg

In Norse mythology, Nidhogg was a dragon who gnawed on one of the three giant roots of Yggdrasil, the world tree (a giant Ash tree which connected all 9 worlds of Norse cosmogony).

  • Nidhogg will Rage after 60 minutes of being engaged.
  • Nidhogg is extremly resilient to Sleep, therefore Elemental Seal is usually required, beware as Nidhogg quickly builds resistance to Sleep.
  • Highly resistant to Fire and Ice Elemental Magic, although Water and Lightning are effective.
  • All mages should upkeep Stoneskin at all times, and at least one member in each party should have White Mage as a Support Job to Curaga party members after an AoE attack from Nidhogg.
  • It is recommended to avoid the use of DoT spells as Nidhogg can be put to Sleep allowing time to recover, if necessary (usually from repeated Hurricane Wings.).
  • It is highly recommended to avoid the use of AoE Spells of any kind, as it may target the surrounding Darters.
  • Positioning your alliance at the base of Nidhogg's two front feet is crucial to prevent Spike Flail, and withstanding damage from Dragon Breath.
  • At least one Abjuration will drop 100% of the time.
  • Unlike Fafnir, all of Nidhogg's AoE attacks inflict damage to any player in range including people outside of alliance, this includes Spike Flail.
  • Denoted by the wings being raised in the air, as opposed to their normal position at his sides. Noticeable by the usual 2 Hour dust cloud animation, this ability enhances Nidhogg's attack, defense, and magic defense drastically for about 30 seconds.
  • Nidhogg has a "2 Hour" ability that can be used at will.
  • Spike Flail occurs only if Nidhogg has over 100%TP and is attacking with its tail.
  • ffxii nidhogg

    Spike Flail - An extremely powerful AoE attack that inflicts heavy damage to all within range, generally resulting in a wipe.Avoidable by strategically positioning the alliance at the base of Nidhogg's two front feet. Dragon Breath - A Frontal Fire based AoE attack that causes significant damage.Absolute Terror - Inflicts Terror on to a single target in which the player becomes immobile for a short period.Horrid Roar - Removes all positively induced status effects including food on a single target.Hurricane Wing - A Wind based wing attack that causes a severe but short duration Blind effect, this AoE attack also removes Blink and Utsusemi.Lottery Spawn from Fafnir after 3 consecutive days.JA = Detects job abilities WS = Detects weaponskills Z(D) = Asleep in Daytime Z(N) = Asleep at Nighttime HP = Detects Low HP M = Detects Magic Sc = Follows by Scent T(S) = True-sight T(H) = True-hearing A = Aggressive NA = Non-Aggresive L = Links S = Detects by Sight H = Detects by Sound






    Ffxii nidhogg